TOASTORY

Role: 3D modeling, animation, texturing, lighting, rendering, sound design
Software: Blender, Substance Painter
Description:
A playful short animation created using Blender and Substance Painter. “Toastory” tells the story of a toast slice coming to life through stylized 3D motion. I handled every step of the process, from modeling and texturing to lighting, animation, and final render. The sound was designed to enhance the whimsical and minimal mood of the sequence.

This is the first 3D animation short movie I made for the class of Computer Animation. It is also an excercise of style because it contains every step of difficulty in the world of 3d animation: items with armor, facial expressions, physics in terms of fire smoke dust particles, fluids, rigid body simulation, storms and driver.

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